Thursday, October 9, 2014

Rocket Race has a Kickstarter!


A few months ago I posted about a steampunk card game that I created some art for.  That game was called Rocket Race, and Tripleace games is now ready to ramp up production of the game with a Kickstarter!  I'm thrilled to be involved in such a neat project, and those special edition boxes of Rocket race are looking mighty tempting!  The image above was used for marketing purposes as well as serving as the cover art for the regular edition of the game as well as the rulebook.  If steampunk or cardgames are your think please do support the Rocket Race Kickstarter!

Tuesday, July 15, 2014

Hey, Party Animals pt2

It's been brought to my attention that one of my #screenshotsaturday posts was picked up by Indiestatik, and they seemed very taken with Party Animals.  Which is great, except oddly enough they posted to my personal blog instead of the devlog.  They did have some very nice words about my other artwork, so I'm not miffed or anything, but anyone who was interested in actually finding out more about Party Animals might feel mislead.  To rectify that and to show off some of the art that's on the devlog, I figured I'd write a new post here.

Party Animals


These are the titular Party Animals, who you will interact with and possibly recruit during your political campaign.


Ka Eldereta is a tribal chieftain that represents the interests of the original inhabitants of Summer Island.  His name is a pun on "Caldereta", which is a tomato based stew normally made with goat meat.


Boo Tee Kee is a businesswoman that represents the interests of the merchant class.  Her name is also a pun, in that "Butiki" means lizard in Filipino.  The spelling Boo Tee Kee is the Sinicized form, which I did because the Chinese are the primary merchant class in many Southeast Asian countries, including the Philippines.  I'm obviously a sucker for word play.

Summer Island



I recently gave our world map a more board-game or pop-up type look, which I think works very well.


My idea was when you zoom into a district, the special buildings in that district will have cute little animations like the bell in this cathedral...


...or this fish trying desperately to escape its farm.

Comic Strips



I also tried making one panel comic strips for the blogs that don't naturally have images to go with them, like this one for Julius' series on winning local elections...


...and this one for my pained attempt at profundity in figuring out game mechanics.

Anyway if you've been intrigued by any of this then please do hop on over to the Party Animals devlog to find out more!



Thursday, June 5, 2014

Rocket Race! is Launched

Aegis of Terra
A couple of months ago I had the opportunity to work on an exciting new project by TripleAce games called Rocket Race!  It was a little last minute but it was a card game based on a Steampunk theme, and I jumped at the opportunity to do some work for them.  Turns out it's just been released, and even better, 3 of the cards I worked on (with some help from Robot With a Smile to meet the deadlines) are featured in their announcement marketing.  My favorite (Aegis of Terra, seen above) was not included in the announcement image, but Anti-Gravity Painted Vanes, Martian Salvage, and Automatic Ballast Ejection System were included.  I really like how the final product turned out.  Somehow being framed as a card always seems to make the artwork look more awesome.

Looks like the game did quite well, as the initial batch of special edition copies was sold out, according to their Facebook page.  This means that they'll start thinking about mass distribution, and that might mean I get to make some more work for them!  In the meantime, check out some of the art I made for the game, and keep an eye out for Rocket Race! at your nearest games store.

Anti-Gravity Painted Vanes

Martian Salvage

Automatic Ballast Ejection System (colors by Robot With a Smile)


Tuesday, May 20, 2014

Minor Blog Updates



Hi folks, just a little update to let you know some changes I've made to the blog.  I've removed the Personal Projects Page and replaced it with a Party Animals page.  Since Party Animals now occupies most of my personal project time it made sense to make the switch.  Party Animals is a deceptively cute political strategy game.  If any of that floats your boat why not read more about it on our devblog?


I'm also happy to say that some of my illustrations are now being sold as royalty free stock art by Misfit Studios and I've updated my illustrations page to reflect this.  They've actually been up there since January but since I finally made my first sale I thought I'd finally announce it here.  I've been thinking of selling stock art for quite some time now to satisfy the itch to draw and paint while earning a little extra cash on the side.  This will never be my primary income, but a couple bucks here and there sure can't hurt.

That's all for now, hope to have more updates soon!

Tuesday, May 13, 2014

Urban Sketching : Japan and Hospitals

My last post on this blog was a couple of months back, when I was excitedly preparing to attend Bitsummit 2014 in Kyoto, Japan.  Since then I've been mostly bedridden with a knee injury that simply refuses to go away.  I've been keeping myself busy,but I thought it was high time I updated this blog.


The first sketch was just a guy in the plane.  I got bored because we were delayed 30 minutes inside the plane. I did the second sketch in the basement corner of a bar called Chikuya (sp?) in Kyoto.  I was tired as hell and but the energy in the room full of game developers was intoxicating.  My only regret is that I didn't go around to chat up more people, but I'm glad enough to have met awesome devs like Alvin and Yuji, both of whom are in the sketch.  Sorry other guys, I don't recognize you.  


Coming from a tropical country, I always romanticized snow in my mind as beautiful and far more comfortable than the burning tropical heat.  I've experienced snow a few times before but for some reason this trip really soured me on it.  The old Japanese machiya that I stayed in had no insulation and it was a pain to have to dress up in three layers just to go to relieve myself in what might as well have been an outdoor loo.  The first sketch is of the machiya garden, which was lovely but also a terrifying window to the outside world being blanketed with snow.

The second sketch is rather poignant for me, since it's the last sketch I made while still being able to walk normally.  I thought that it was funny that it was me and two senior citizens hunkering down in this corner of Yodobashi camera resting our old bones.  I had no idea it would soon get worse.


These sketches were made more than a month later during a Saturday visit to Makati Medical Center to see my doctor about my knee injury.  I only thought of this now,  but the guys in the first sketch has a very typical  male Filipino pose.  I'm not sure I've ever seen someone in that position in other countries.


These two sketches were done just last Saturday, in what is becoming a weekly ritual for me.  The baller dude on the right had the most interesting outfit in the hospital.  Also, he was walking around with a half-inflated basketball.  What's up with that?  As I noted, I was very tempted to spoil Marley & Me for that lady reading it.  Am I a better or worse person for not saying anything?

These last two months have been very trying for me, and I'm only now getting my sense of humor back.  I've kept myself busy since I first got the injury, working on Prison Architect and Party Animals, but when I'm not busy the worry sometimes seeps in that I may never walk properly again.  I'm hopeful that this isn't the case and that the worst that will be needed is some minor surgery and rehab Wish me luck!